![]() I need to have this work until next week for a presentation. ![]() I exported the file on three fundamentally different computers and in two different Maya versions (2016 Student Version and 2016 Professional Version), the result has always been the same as far as I could tell, being that it looks like this: ![]() But it's greyed out, so I can't even enable it to see if it would help me. I looked at the plugins, the export settings but the only thing I can find is that in the options for fbx export, the "Include texture info" is inactive. And Unity obviously can't properly skin my rig to the. obj doesn't allow to export the joints, the skin. I can paint on it in Mudbox, I can import it into Unity, all great.īut. When I export the mesh as obj, everything fine. No matter what, whenever I export it as a fbx (either by exporting all, via Game Export or via Export Selected), the UV ends up as this: So I have a mesh and I properly laid out the UVs for it. I have been exporting meshes for the last three years without this ever happening and all "solutions" I found online were to different issues.
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